Problems with Modern
Game Stories is a three part series arguing that today’s video game narratives
are ineffective. Note: Only single-player, AAA first/third person games
apply to this argument. The article contains SPOILERS for Red Dead Redemption.
Showing posts with label BioShock Infinite. Show all posts
Showing posts with label BioShock Infinite. Show all posts
Monday, 5 May 2014
Wednesday, 8 May 2013
Endgame: BioShock Infinite

Labels:
BioShock,
BioShock Infinite
Wednesday, 4 July 2012
State of the Franchise: BioShock
In this State of the
Franchise, the BioShock brand is explored as well as its long term viability.
Bioshock Infinite is also profiled and
how its performance may impact the future of the series.
When BioShock Infinite
was announced in August 2010, it was met with puzzlement and, in some cases,
anger by many fans. This uproar wasn't so much about Infinite's premise,
setting, or art style, which was marvellously showcased in its reveal cinematic trailer. The controversy surrounding Infinite stemmed from having "BioShock" in the title. Infinite is such a drastic departure from the original, many questioned why it shared the BioShock name. Whatever your stance on the subject, one thing is very clear: BioShock
doesn't pertain to specific settings or characters anymore; BioShock is a
brand.
Labels:
BioShock,
BioShock 2,
BioShock Infinite,
Take Two Interactive
Subscribe to:
Posts (Atom)